Appearance
Playback in 3D
Why it matters
Numbers convince engineers. Pictures convince everyone else. Playback shows the simulated week on the 3D model: trucks at the doors, forklifts in the aisles, floors filling up. It is the fastest way to show a room full of people why the six o'clock truck was late.
In plain words
Playback is a recording, not a new simulation. The run wrote down every event: this truck docked at 07:16, that forklift picked up a pallet at 07:18. Playback reads the list and draws where everything was at the time on the clock. That is why you can scrub backwards and forwards freely.
In Warehouse Studio
On a finished run, click Play in 3D.

The clock
| Control | Does |
|---|---|
| Play / Space | Play and pause. |
| The slider | Drag to any moment of the week. Day ticks run Mon to Sun. |
| Speed | 1×, 10×, 1 min/s, 5 min/s, 30 min/s, 2 h/s. |
| , and . | Slower and faster. |
| Home | Back to the start. |
5 min/s is a good speed for a demonstration: a whole shift passes in under two minutes.
What you see
- Trucks at the doors. A truck past its departure time turns red.
- Forklifts on the aisles: unloading, putting away, loading.
- Floors fill and empty, with their count, for example Dispatch floor 99 / 120.
The panel
| Section | Shows |
|---|---|
| Now | At the doors, waiting for a door, forklifts moving, pickers & packers, each floor's fill, pools on shift. |
| Doors | Which truck is at which door. |
| Just happened | The last few events before the moment on the clock. |
| Show & legend | What is drawn, and in which colours. |
Close playback returns to the plain 3D view.
What playback cannot show
- Only replication 1 is played.
- A picker on a case or each tour has no single bay to stand at, so it stands in its zone, and the panel says so.
Try it
Play the demo's Baseline at 5 min/s. Scrub to about 16:10 on a weekday. How many trucks are at the dispatch doors, how many are red, and how full is the dispatch floor? That picture is the dispatch problem from the results, made visible.
Words you just learned
Playback · event · scrub.